Close Menu
    Facebook X (Twitter) Instagram
    TekratiTekrati
    • Home
    • Tech
    • Interviews
    • Business
    • Experts
    • BioTech
    • Entertainment
    • NFT
    • SaaS
    • Community
    • Sitemap
    TekratiTekrati
    Home»Entertainment»MLB Uses Unreal Engine to Render Virtual Fans
    Entertainment

    MLB Uses Unreal Engine to Render Virtual Fans

    Sam ArnoldBy Sam ArnoldJuly 29, 2020No Comments2 Mins Read
    Facebook Twitter Pinterest LinkedIn Tumblr Email
    Meta Description: With COVID-19 forcing fans to stay home, Major League Baseball has decided to use the Unreal Engine to render virtual fans for TV broadcasts.
    Share
    Facebook Twitter LinkedIn Pinterest Email

    In the US, game engines render virtual fans to watch MLB teams. Fox Sports is now using the Unreal Engine to fill baseball stadiums with digital fans. 

    The COVID-19 pandemic is forcing US professional sports leagues to adapt their practices. With fans forced to stay home, the leagues keep trying to find ways to recapture the old “live” feeling on TV. Even sports outside the US got creative in handling the lack of fans. In South Korea, Pokemon plushies sit in the stands to watch baseball games.

    Major League Baseball and the Unreal Engine

    Variety reports that Fox Sports plans to pack Wrigley Field, Dodger Stadium, Nationals Park, and Petco Park with virtual fans. The company also plans to render hundreds of digital fans in other baseball stadiums where they cover games. To do this, Fox Sports will use the Unreal Engine, the video game engine of Fortnite and Street Fighter V.  

    What Major League Baseball Can Do with the Unreal Engine

    Brad Zeger said that Fox Sports wanted to make its MLB broadcasts feel as natural as they were before COVID-19. Using the Unreal Engine, Fox Sports can show virtual fans in different clothes to support various teams. They can even reduce the crowd size “in later innings.” Zeger is a Fox Sports executive. He added that Fox Sports wants to ensure the games still look normal.

    Unreal Engine used to create virtual baseball fans for MLB games: https://t.co/PpgZCNCfHd pic.twitter.com/NJxpnCO1wR

    — Kotaku (@Kotaku) July 27, 2020


    How Did Major League Baseball Handle Zero Fans Before the Unreal Engine?

    Several MLB teams have tried to make do without the Unreal Engine. The New York Mets used cardboard cutouts of fans in their game against the Yankees at CitiField. 

    The NBA and the NFL are also looking for solutions to the zero-fan issue. 

    Entertainment MLB Tech Unreal Engine Virtual Fans
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Sam Arnold

    Arnold is a senior British tech reporter at Tekrati. Before joining Tekrati, Arnold worked as an editor for his University Newspaper, writing sharable content for a student audience. Sam loves movies, running, and anything written by Oliver Sacks. The drink he chose is tea, which he does not recommend in large quantities.

    Related Posts

    How Brands Can Connect with Today’s Streamers?

    January 18, 2025

    The Evolution and Excitement of Live Casino Gaming

    July 12, 2024

    How to Gamble Responsibly on Mobile Platforms

    January 22, 2024
    Browse by Category
    • Advanced Technology
    • anime
    • BioTech
    • Business
    • Communication Technology
    • Community
    • Entertainment
    • eSports
    • Experts
    • Health
    • Interviews
    • News
    • NFT
    • Politics
    • Post
    • Quantum Computing
    • rahmennummern-check.de
    • SaaS
    • science
    • Snapchat
    • Tech
    • Uncategorized
    • Water Level Sensor
    Archive
    Contact Us
    Email - staff@tekrati.com
    Facebook X (Twitter) Instagram Pinterest
    • About us
    • Write For Us
    • Meet the team
    • Editorial Policy
    • Terms & Conditions
    © 2026 Tekrati.com

    Type above and press Enter to search. Press Esc to cancel.